
About SOA LEE
Soa Lee was born in Korea and has lived in Seoul since graduating from Hongik University. Although she majored in fine arts, her passion for animation and computer graphics led her to start creating CG animations and illustrations using graphic programs. Fascinated by the beauty of women and fantasy, she began working as an illustrator in 2000, producing illustrations inspired by fairies and mythology. Her artwork has been featured in advertisements, puzzles, and art books worldwide, and she has received awards from international sites like CGSociety and 3D Total.
In 2009, Soa’s focus shifted toward the gaming industry, where she began dedicating more time and effort to game character projects. This change led her to move to Santa Monica in 2011, where she joined Naughty Dog as a character artist. During her time there, she contributed to four AAA games, including two (The Last of Us and The Last of Us Part II) that earned the prestigious Game of the Year award.
Soa is always eager to take on new creative challenges across various genres, expanding her expertise from traditional painting to 3D illustration and game character design. Currently, she is exploring the incredible potential of AI, continuously experimenting and learning. She believes that rapidly evolving technology is not just a tool but a pair of wings, granting the freedom to bring imagination to life.

interview 2017

Talk Show 2016

interview 2016

interview 2013

interview 2013

cover 2010

cover / interview 2009

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Popular Mechanics 2006

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interview 2006

interview 2006

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cover / interview 2004

Talk in China

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Talk in China

cover / contents 2003

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poster 2003

interview 2003

interview 2003

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cover / interview 2001

cover 2000